Martin Amis was a fan of the game and in his 1982 book Invasion of the Space Invaders claimed to have spent weeks in “a Pac-Man-fed stupor unwilling and unable to think about anything else”.ġ2. This was one of the first examples of a non-interactive video game “cutscene”.ġ1. The game features short animated sequences between levels, showing Pac-Man being chased by the ghosts. It was originally called Puck Man, but the US distributor Midway was worried that the word Puck could easily be modified by mischievous vandals into something ruder. The game was only a moderate success until its blockbusting US launch the following October.ĩ. Pac-Man manufacturer Namco installed the first machine in a movie theatre in Shibuya, Tokyo, on. ![]() It’s considered one of the first examples of a “power up” in video game history.ħ. ![]() ![]() The idea of eating a power pill to give Pac-Man super strength came partly from the cartoon Popeye and his love of spinach, and partly from the Japanese concept of kokoro (“spirit”) or life force.
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